Author: UGT

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author image by UGT | Product Development RACE SIMULATION | 0 Comments | 09 Jan 2017

Development Kit 2 Release

Happy New Year from everyone at UGT and we hope you all enjoyed the Festive Break. We are pleased to say that that the last few months of testing have gone very well.  Many thanks to our very special first…

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author image by UGT | Product Development RACE SIMULATION | 0 Comments | 23 Oct 2016

Development Kit 1 release

We are still very busy here at UGT.  These are exciting times as we have now shipped our first few kits – the Ultimate Game Tech Race LCD Development Kit 1. This first and limited edition kit is targeted at…

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author image by UGT | RACE SIMULATION | 0 Comments | 05 Sep 2016

UGT Manager Sneak Preview

The Ultimate Game Tech Manager is the software which controls the configuration of the RaceLCD and the way key maps work in different games.  It allows configuration of the RaceLCD, for example, you can change LED brightness or configure LED’s…

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author image by UGT | RACE SIMULATION | 0 Comments | 26 Aug 2016

Software Creation

Firstly sorry that it’s been a while since the previous post but things have been very busy behind the scenes.  Most of the time has been spent in testing but also lots of software development.  A quick list of what…

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author image by UGT | Product Development RACE SIMULATION | 0 Comments | 23 Jun 2016

UltimateGameTech Race Display

This is the Race LCD used in Codemasters Formula 1 Game.

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author image by UGT | Product Development | 0 Comments | 09 Jun 2016

File System Structures and User Interface

Following our previous post where we described unpacking our PCB’s we were pleased and slightly surprised that after soldering on components we had no problems. After some testing (which was definitely nothing like a 3 man LAN party – we’re…

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