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UGT Manager Overview

UGT Manager main screen

Layouts and other screen options and key mappings can be changed for each game

Mappings: change key mappings
Settings:  Change LED behavior/brightness/screen brightness/select layouts to be used for a sim
Data Output: Enable or disable data output for a sim
Info: instructions for in-game configuration required for some sims
Global Options: settings and mappings for all sims.  Note: if you change Global Settings, this will make changes ONLY to games which have not had individual settings modifies.
Layouts: layout editing
Input Devices: used for testing wheel buttons/inputs when the device is wired into a wheel
Help: firmware recovery and software/firmware information


Click an option which will become highlighted then press the key or button you want to use for the mapping. An example might be using the “+” keyboard key to for the “Page_up” setting which would allow you to change between layouts mid game by pressing the “+” key

Untick the “Allow Sliders” checkbox to stop sliders being used for a mapping – this is particularly useful for some wheels or analog sticks which may interfere with mapping a key or button


Shift Light Values: Drag the sliders to change each LED.  If you set a slider to an invalid position for the shift light type, you will get an error message when trying to save (ie with the “single” shift light type, you cannot have LED 2 with a lower value than LED 1. Use the “custom” shift light type to remove restrictions on the LED sliders

Shift Light Type: select the gear shift LED behavior for a game.
OSP Blink time:  Set OSP Blink to 1000/sec
Shift Light Max Gear: set max gear LED behavior
Speed Limiter Type: Choose LED behavior for limiter
OSP Type: choose LED behaviour for OSP

OSP Maximum Gear: Tick to show OSP blink in maximum gear
OSP Neutral: Tick to show OSP blink in neutral gear
Actual Brightness/LED Brightness:  change screen and LED brightness with sliders
Layouts to be used in this setting: Drag layouts from the lit of available layouts to select which layouts a game can use. This is useful when used in combination with the page_up page_down in mappings to select between layouts when in a game

Special Layouts

Special Layouts are layouts which pop up for a set amount of time when special conditions are met within a sim. You can configure how many seconds a layout displays in General Settings or game settings.

Set the number of seconds a lyout appears on the LCD for Brake Bias, Tire Change, Engine Mode Change and Pit Lane (or tick to display the layout from the start to the exit of the pits).